🎯SYTW

Checkers (German rules)

The board game classic — right in your browser. Take on a strong minimax AI in five difficulty levels, let the coach walk you through opening, midgame and endgame, and find out after each game how strong you actually play.

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Your turn
You
12 stones
AI
12 stones
🎓 Mandatory capture
If a capture is possible, you MUST take it — even if the resulting position is bad. So plan to force your opponent into captures that favor you.
⚙️ Settings
📜 Move history
No moves yet.
🤖 AI coach analysis
Coming soon

Get an AI coach to comment on key moments — missed captures, strategic errors, endgame tips.

🏆 High scores & skill history
Coming soon

Save your games, track your skill trend, compare with other players.

How to play

Men move one square diagonally forward to dark squares. Captures are mandatory: jump over an adjacent opponent to the empty square beyond. Multi-jumps: keep jumping while possible. A man reaching the last row becomes a king (Dame) and can move and capture multiple squares diagonally in any direction. You lose if you have no pieces or no legal move.

Tips & Tricks

Tip: Hold your back row as long as possible — it blocks opponent kings. When the opponent must capture, you can precalculate their follow-up. The first king often decides the game.